Chase Leidy

Chase is a Forensic Animator who specializes in hard surface vehicle modeling with a focus on accurate realism. Proficient among various animation disciplines, and a B.F.A in Animation, he’s also capable of photogrammetry, point cloud/image processing, photorealistic texturing, visual effects simulation, asset retopology/optimization, and more. While Chase began his artistic CGI career by becoming proficient in software such as Maya, Houdini, Nuke, and Adobe products, he is quickly becoming experienced in other software such as Photomodeler, Agisoft Metashape, and Blender. Chase enjoys spending his free time learning about emerging technologies, software, and techniques to continually evolve and perfect his CG processes.

His prior role as a 3D generalist at NASA’s Glenn Research Center equipped him with the skills necessary to create accurate and precise animations involving real-world accident reconstruction. This line of work allowed Chase to become adept with many skills important to forensic animation such as visualizing events involving mechanical engineering, collaboration with teams and individuals from a variety of disciplines, and finding the best solutions within a fast paced environment.

Skip to content